Saturday, June 27, 2009

Why Heat is Best Movie of 90s

Heat (1995) has to be the best movie to come from a filmmaker working in a genre they have already established a reputation for quality work in. Michael Mann served as executive producer in the 80s on the television programs "Miami Vice" and "Crime Story", and a made for TV version of Heat, filmed as "LA Takedown" exists. Mann thrives in the crime genre, specifically when "blurring the line between cop and criminal", as most notably with cops having to live so much like criminals in Vice.

Supposedly Hitchcock complained about how the studios essentially forced him to only make suspenseful movies. It seems we have the benefit of his misfortune. Mann made a masterpiece out of Heat, and while I have not seen any of his films that are not in the cop/criminal genre, I cannot say that I have any interest to. Raimi came back strong this year with his signature--horror comedy. Hell, I can't even count how many times it makes after this month that Woody Allen is making a quirky adult comedy set in Manhattan featuring a neurotic male Jew as its protagonist.

The years of aquired knowledge Mann has accumulated speaking with real life cops and criminals, and experience working in that genre for so long give the film its strength. The criminal De Niro character makes the film. We have a man here who epitomizes Michael Mann cool. First, dig the grey suits he wears (never with a tie), and there's the grey hair; in Collateral (2002) Tom Cruise reprises the cool Mann criminal uniform.

Neil McCauly is cool, we like him. That's why we don't have a problem spending three hours with him as a character, and why the ending works so well. McCauly is intelligent, he's charming the hell out of the Amy Brennamen character every time they share screen time; we identify.

Archetypally I love this movie because everything is set up perfectly after the successful heist, and would be wonderful if McCauly could just manage to let one thing go: Waingro. Isn't that life though?
Briefly on Mann the artist. There is a moment when his entire assortment of brushes are on display beautifully: the phonecall from Jon Voight's character to Neil McCauly. De Niro and Brennamen characters are driving through that tunnel afterward and the lighting washes out the frame, ambient music enhances this one key moment of the film, sublime.
Thought this subject might be interesting as Public Enemies opens in 4 days. My prediction: I love Heat because mainly the Neil McCauly (De Niro) character. If Depp turns Dillinger into a cartoon, like Pacino in Scarface (1983), I'll be very disappointed because if I am in the mood for Mann, I want Heat or nothing. I enjoy Manhunter (1986), Collateral (2002), and Miami Vice (2006), but Heat is the rarity because De Niro seems to be the only actor to have brought some humanity to any of the lead roles in these films, and did so while bringing so very little to the role--remember how laconic the dude is?
Also about Public Enemies, this is like, the third of recent Michael Mann films to be filmed with HD video cameras. It looks safe to say that he will only film in that format from now on. Just wanted to note that this is the first period movie to be filmed in HD that I am aware of. When something in technology allows for a new look in movies it can be exciting. I'm excited for this movie in an aesthetic way I guess.
So, there aren't many times in an auteur filmmaker's career as magnificent as the epic Heat. Just like Drag Me to Hell (2009) is no Evil Dead II (1987), I am a pessimist who doesn't believe lightning strikes twice.

Wednesday, May 06, 2009

shallow are the ashes (of the children of men)

[Being the 7th installment of stuff I've been reading recently.]



Jonathan Strange & Mr. Norrell
Suzanna Clarke
(2006)

In the midst of the Napoleonic Wars, one Mr. Norrell has assembled the greatest library of magical texts in all of England, and with a showy display at York, revives the art of Practical Magic (as opposed to mere Theoretical Magic). Desperate to assist the war effort, he brings a Minister's young wife back from the dead with the assistance of a Faerie (the Man with the Thistle-Down Hair) in order to win favor with the Cabinet. He goes on to aid the British navy, conjuring up fleets of ships made from mist to blockade harbors.

It is around this time one Jonathan Strange makes Mr. Norrell's acquaintance and becomes his apprentice. Strange journeys to Spain where he operates as a field magician in the service of Wellington's army with much success.

However, when Strange returns his opinions of the practice of magic have changed to a more laboratorial approach, as opposed to Norrell's more bookish approach. Norrell also fiercely opposes any contact with Faeries, while Strange desparately wants their assistance, as the greatest English magician, The Raven King, was faerie educated.

The Man with the Thistle Down hair continues to abscond with English men and women, eventually driving Strange to Venice, and causing him to become captive in a tower of billowing darkness.

Jonathan Strange & Mr. Norrell is a weighty tome clocking in at the 800+ pages mark. It is written in a Jane Austen style, but I have to confess I've never actually finished any actual Jane Austen or the like, so I suppose in a way it’s an Austen-style but actually reads a little easier. On reflection, individual chapters are really brilliantly paced – a steady build to the next event, while the characters behave according to the norms of the period. Physical and social settings are era appropriate, sometimes delicious.

The real brilliance lies in the footnotes, which contain a detailed fictional bibliography of the History of English Magic. As the story unfolds, it becomes clear that Norrell and Strange are very (very) minor league English magicians, only doing their best to stand on the shoulders of giants. Especially the Raven King, a human raised by faeries who appeared in Northern England and acquired the same from the English king as a kingdom of his own (a claim he technically still holds – George III is only northern England's steward and caretaker), who takes on the dread proportions of nightmare as his history is revealed footnote by footnote.

The book is not for everyone, however, mainly due to the period-authentic pacing and writing style (easily slow and plodding, if one is impatient), and, as above, the main characters are rather mundane and not even supremely talented at the practice of magic.

Still, it’s a fresh piece of fantasy ("steampunk" even, of a sort), and one shouldn't just read Lieber and Moorcock forever (tho' one certainly could).

-d.d.

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Saturday, April 04, 2009

your hands, my heart: what's so hard about that

Finally made it to a Warriors game last night. Pretty good turnout for a game late in a futile, ruined season; some culture shock, though. The crowd was undeniably Into It, with roused cheers never more than a half-decent play away. And the booting of evil-team failure was as robust as ever I've heard--when some cat missed two consecutive dunks, the rafters went a'-rumblin' for sure.*

And the crowd--to my relief but lack of surprise--passed my bush-league test, by cheering fairly well for the feat of the evening, a hesitation move perpetrated by Chris Paul, resulting in a truly wonderful cradling the ball stride goalward and gorgeous layin. In general, they seemed sure the Warriors would lose, getting ugly at 4-0 Hornets with around 9:45 left in the first. Late, when the game was tight, there would be total silence as Chris Paul plied his vile trade on the perimeter, and surging gouts of noise when West did brick off the glass, and the Warriors took to the offensive (tentatively and glitching).

Oakland boasts a crowd entirely ready to be won over. It's lovely, and a remarkable departure from the Portland crowd, richly blending entitlement and ignorance.

Unfortunately, my Portland-style commitment to heckling didn't go over for shit.** In the third, when my snack-bar excesses began to get on top of me, and as the Warriors gave up the bulk of their halftime lead, the furry hipster twits next to Abe and me were heard to enquire "Whoa. You ever been to a game with this guy before?" Whatever. Fuck you. White people wear sweaters to basketball games.

A few notes. When you show up and the home team has six guys in the layup line? Bodes ill for the evening's competitive balance, no? When the opening tip is botched, a fellow is entitled--indeed likely--to thoughts writhing toward the freeness of the tickets and the eleven dollarness of the pale ale. Early, it was Warriors 10, Chris Paul 10, David West 2.



At around 15-12, some cub with a vast, unmanageable head moved in front of me. With some despair, my eyes scampered around for a while.

I will not understand why the franchise's banner is relegated to the side of the arena, essentially invisible. True, it's 34 years old, but that seems a poor reason to quit wallowing in it.

In the first half, the Warriors' unvaunted offensive sets seemed to me to bespeak a philosophy running something like "if we don't run any plays, they can't defend them!". This is particularly amusing given the lengthy, po'-faced coverage in local media on the topic of Nellie's revamped offense. (Halfway thru the season, he realized he didn't have any point guards, and if you can't run a real offense, you might as well have one guy trying to break down his man off the dribble while four guys camp on the 3-point line, waiting for their defender to do something stupid. PROTIP: their defender will eventually do something stupid.)

Sobersided analysis aside, if you've got a backcourt of Crawford and Ellis, you might actually as well just let them freelance a lot and spend your evenings hollering "pass" every couple possessions. Beats actually trying to design sets cohering around Stephen Jackson's (functional, Raphaelite***) insanity.

Eventually I remembered the atrocities perpetrated by David West--second in a noble lineage of History's Greatest Monsters at the four from Xavier--vis-a-vis my crippled foray into fantasy basketball this season. My thoughts turned away from my second trip to the bar (not the snack bar) and turned towards a fraught yearn that somehow, some way, my words could reach the man and ruin his life.

Alas.

The evening bloomed into a middling example of late-season meaning. Hornets exposed as a pathetic mockery of a contender, with CP3 a selfish gunner incapable of involving himself with any team member. Warriors demonstrating again such a thorough commitment to pointless, head-down freelancing that they must actually be being coached into it. Warriors fans intense, tense and grateful.

Fat, fat, happy, drunk.



*After the second dunk-butchery, CP3 ran down the board and took it to the hole himself, unopposed breakaway. The cat who'd missed the two dunks was right next to him, wide open obviously and necessarily. This savage violation of every rule of point guard play led me to bellow "Paul, you're in the hall of fame of bush-league hacks!" This was recieved like the introduction of pornography to sunday dinner.+

+I should note that I adored (major swathes of) Andre Miller's Nugs tenure, which featured nigh-endless callings of his own number. My rule of thumb was that if he had eight assists, he'd probably only actually passed twelve times. The difference is that nobody worth listening to ever said Andre Miller was a good point guard.

**At a Lakers game some years back, DDT at one point reduced me nearly to tears by hollering "Tonight we raze the peninsular villages!".

***The other one, the Ninja Turtle.

Heckling is, I think, an exponent of Portland's peculiarly thorough involvement with localism (equally describable as Portland's compleat obsession with its piddly, second-rate self). Since everybody on stage is literally your neighbor and peer, there's no barrier to abuse, no separation between performer and audience.++

Now, Oakland is at least partially infected by the Bay virus of self-importance and utter absorbtion into self. The difference is that Portland at least knows it's no first-rank city; the Bay genuinely believes it's a cultural heavy hitter, on a par with New York, London, Paris. Which blends the annoyances of the second rate with the frustrating asininity of the delusionally self-important.

But, since Oakland thinks it's great, and thinks its products matter in the grand scheme of things+++, some jagoff in a black sweater hurling abuse at a putative MVP candidate is likely to be a nutjob worth ignoring, rather than one voice amongst a panoply of same, perhaps an initiator of conversations and a positer of position.

And yes, I do get that heckling is a twerpy manifestation of smug hipster claims to importance, wherein the act of judgment is held to be at least equivalent to any act of creation.

++This, by the way, explains why a heavy metal band like Poison Idea is such a conundrum for categorizers of music. In formal terms, they are undeniably purveyors of moderately competent heavy metal. However, there's something not easily definable about them that queers and clouds the issue something fucking fierce. Best way to explain it runs: it's metal played by punks; they're from Portland.

+++With the exception of Neurosis, they don't, they really really don't.

Friday, April 03, 2009

write a new tune

I don't that often do this, but this review actually made me laugh out loud. More than a single time.

In other news, I'm broke as a joke, working 50-hour weeks to try to make up for it, and desperately craving the following:
new hat (black, summer weight)
new shoes (two pairs Starburys, prolly)
MadWorld
House of the Dead: Overkill
Grand Theft Auto DS (I keep trying to remind myself that it's a driving game, and I basically can't stand driving games)
new front wheel for my commuter bike
new brake cable for my fun bike
new bike bag (I loathe my backpack)
new pants (bike wreck shredded my work pants, and nothing else I have is entirely appropriate for an office environment)
DVD player (so I can enjoy my new Venture Brothers Season 3 dvd)

Oh yeah: I'm going to a Warriors game tonight. So I got that goin' for me.

Saturday, March 21, 2009

I'm inclined to go finish high school to make her notice that I'm around

As DDT muses on Astro Boy and upon Akira versus Blade Runner, I read somebody finally telling my truth about Watchmen: great mostly because historically important, not so much because of its actual success in/of execution.

For ten years or so, I've been wondering if maybe I loved it so much b/c I was so embedded in the superhero genre. What would somebody think of Watchmen--or the Dark Knight stuff--if they HADN'T grown into a Marvel Zombie as a reaction against their father's love of Superman comics? My contention is that the primary genius of these works is that they reimagine certain genre conventions; as such, they may be smarter and more interesting than straight works in/of that genre, but they have less energy and actual invention (as opposed to reaction) than straight genre pieces.+

Or maybe I'm just suffering from Watchmen fatigue, b/c I read it at like 14, and read and reread it in my obsessive way(s) and have been hearing everybody ELSE babble on about it for a year or so now. (See also my recent suspicion that Moore, for all his smarts and skills, doesn't have much to say.)

At some point, I should go back to my Levi-Strauss, bone up on my structural study of myth, and show that Watchmen is the most structually* perfect** piece of mass-market art ever made, probably.***


(Image stolen from http://www.goulfinger.com/hhcrematia.htm.)

I don't know why I never thought to google her before. I literally grew up on Crematia Mortem, a KC version of Elvira, with more wit and smarts. Late-night horror flickering on a too-small tv, all the ads tiny local businesses, up late on jellybeans and the sheer adrenalized pleasure of being up late for its own sake. Nothing like this exists anymore, probably. There have, naturally, been greater losses, but some cursory googling and clicking I find myself heartened by the reasonable amount of information out there. Gone and lost, yes, of course, but at least not forgotten.

Quick reviews:
Phoenix Wright (DS): Pretty good. Point-and-click "adventure" game, basically just a reading game. Like playing an episode of Perry Mason. Nothing in the world wrong with playing an episode of Perry Mason.++ I have a minor quibble that all the stores are lighthearted stories about murders. It's a wierd disconnect. I'm impressed by how quickly and thoroughly the makers make me care about Phoenix's (quickly murdered) mentor. Not sure how they do that, exactly; might be the titties.


(Image stolen from http://www.ace-attorney.net/content/images/artworks/gs1/mia.jpg.)

Jake Hunter (DS): Pretty good. Even more of a reading game than Phoenix Wright--actually basically a visual novel. And not a very good novel at that. Got HORRIBLE reviews and I can't really tell why. Not a great value for money, I guess, but for 20 wing-wangs, I really am not prepared to bitch too much.

Touch Detective (DS): Lighthearted point-and-click adventure game; much more of pixel-hunt and DESPERATELY ANNOYING puzzle play than reading play. I love the visuals, loathe the puzzles, am basically enthusiastic about the whimsey. There's a LOT of whimsey. Typical Atlus game--wonderful style, but substance that's undercut by its insistence on difficulty.

Hotel Dusk (DS): If you play only one point-and-click adventure game with a HEAVY reading component, give Phoenix Wright a skip and try this one. Couple really wonderful puzzles, well-honed noir text, and an exceptional sense of tone, with resignation nicely leavened by humor.

Final Fantasy: Crystal Chronicles (GCN). Finally got my GameCube back, and dicked around with this for a few nights. It really is absolutely gorgeous and fairly dull with only one player. Maybe I think it's dull because I really suck at action RPGs. But this is just a less hip version of the equally beautiful, and equally dull, Phantasy Star Online. I have a minor plan to browbeat DDT into buying a DS so he and I can annihilate space and play the new DS version of Phantasy Star Online, but I don't think this will ever happen... If it DID happen, then my penchant for creating support characters maybe wouldn't get me killed all the fucking time.

Oh, who am I kidding? DDT would pick like a ranged magic user or something, I'd pick a ranged combat person, and we'd get squashed constantly b/c we refused to just play a fucking tank.

Alien Hominid (GCN): ABSURDLY hard run-&-gun shooter. One-hit kills, stiff controls, good but tension-enhancing music. I'm playing it on medium, and really the only version of the game I can play at all is "how far can I get before I have to continue". Brutal and not actually very fun (similar to PN.03, actually) but weirdly suffused with genuine joy. It's clear that the art--all of the art--was loved as it was being made, and that carries me through pretty far. Well, as I mentioned, I don't actually get far, but it keeps me coming back to try to perfect and polish my performance of the tiny fragment of the game I'll ever actually get to see.

Viewtiful Joe (GCN). All the good stuff about Alien Hominid, but substantially more accessible, without being in any sense easy. I will likely never finish this game--it's one of the first ones that I picked up when I picked up my GCN for the second time--but playing through the first few bits has been one of the most reliable pleasures the medium has ever offered me.

Onechanbara: Zombie Bikini Slayers (Wii). Because my main problem with Zombie Revenge really was that all the player characters and bosses weren't hot half-naked chicks. There are some wonderful things about Japan, and this infinitely stupid game is one of them. Plus, it demonstrates beyond any disputation that No More Heroes got a hell of a lot right about its combat, b/c all the criticisms more or less unfairly levied against it are actually accurate when it comes to Onechanbara. But come on. You're playing a game with "Zombie Bikini Slayers" in the title. The fuck did you expect?

+The pirate stuff, while still striking me as basically pointless and baffling in its inclusion, is a straight exercise in genre tribute. As such, it's energetic and fun in a way that nothing else in Watchmen is, really. Except maybe for the romance comic tribute denoument, when Dan and Laurie get to gad about in exciting new wigs...which also, of course, is another genre exercise.
*In the sense of structure as known by structuralists. This word probably should have been structuralist-ally.
**In the sense of "complete", not in the sense of "good". It's finished off exactly the way it was supposed to be, for better or worse.
***Don't laugh, but Star Trek: Nemesis is also structurally perfect. Misbegotten and dull, but perfect.
++All punks love Perry Mason. I don't know why.

Tuesday, March 17, 2009

Streets of Astroboy

Turns out the world if full of Astroboy graffitti.

Astroboy!
image:Narisa

Shooting for the Stars
image:jesper11

Astro Boy
image:wadem

astroboy media
image:wednesday Mc Shiver

Astroboy! astroboy by UfO
image:dier madrid; image:UfO

Astroboy
image:rotokirby

Astroboy IMG_4789
image:Rubira; image:nettsu

castro boy Astro-streetart
image: sensemaybenumbed; image:The Daemon

Astroboy
image:ScottD_Arch

Astroboy x subversion
image:fooishbar

It goes without saying, the last one's pretty awesome.

-d.d.

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Thursday, February 19, 2009

The Many Faces of... MITCHELL!!

Mitchell!
image:pupkin

Mitchell!
image:pupkin

Mitchell!
image:pupkin

Mitchell!
image:pupkin

Mitchell!
image:pupkin

I really need to watch this episode again. Always get seduced by some other, newer re-released episode or set whenever I'm about to take the plunge.

Fat says this episode always makes him cry (its Joel's last), the big ol' softie.
-d.d.

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